Bake normals in zbrush or substance painter

bake normals in zbrush or substance painter

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(ZBrush x Substance) Bake High-Poly to Low-Poly Detail (FAST!!)
I have been trying to bake a normal map out of ZBrush but I keep getting the same results of artifacts all over my normal map, I tried every. Zbrush bake is going to highly prefer these things being fused together at the surface (but doing so would make it immensely harder to. Baked Normals in Substance Painter Don't Appear Workflow Challenge in Transitioning from Marvelous Designer to Zbrush to Substance Painter to Blender.
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Screenshots 1. The left is the High Poly and the right is the Low Poly with baked diffuse and normals:. Anyway, Substance does the same thing but with just following a naming structure. I never bake in Zbrush�well, not never, but very rarely and only for certain things where raycasting causes more problems than it fixes. Then, I decided to work on my Art Bible.