Animation in zbrush 4

animation in zbrush 4

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Under the Timeline, you can find the time cursor scrubber , which will let you move forward and backward in time and which displays the number and time of the current frame. The Timeline will allow you to save different points of view while sculpting, to save the position on the area you are currently working on and then switching very easily to a global point of view to have an overall look before going back to your area of sculpting. After recording your animation you can also export it as a Quicktime movie. No transition between two MatCaps is possible. Two lines which have the same width of the document, one with graduation and another one above it without.